Helm
A/D or ←/→ steer to port / starboard (hold Shift for fine control)
Enter tack or gybe (autopilot)
Z autopilot: hold compass heading
X autopilot: hold wind angle
Sails
W/S or ↑/↓ trim / ease mainsheet
E/Q trim / ease jib sheet
T toggle auto-trim (touching a sheet turns it off)
9/0 traveller up/down 7/8 vang ease/on −/= fuller/flatter
K reef F furl/unfurl jib L hoist/drop main Y spinnaker (then Q/E trim it)
Engine & deck
N engine . ahead , astern / neutral
B pick up / slip mooring V drop / weigh anchor [/] chain
J dock lines I single up to a spring O man overboard drill
View & sim
C cycle camera: chase, helm, cinematic, overhead
Drag to look around, wheel to zoom. Every control is also a button on the control deck at the bottom.
G conditions M mute P pause R reset U chart plotter
On screen
Instrument (top left): tap to page through SAIL (wind dial), NAV (compass), WIND, PERF (speed against the polar, heel) and DEPTH (sounder trace with your keel drawn in). Angles are red to port, green to starboard.
Rudder indicator (bottom left): drag to set the tiller; let go and it centres. MAIN / JIB faders (bottom right): up to trim, down to ease; the telltales above show how the sail is working. The THROTTLE lever appears when the engine runs.
SAILS opens the sail panel: main, jib, reef, kite, or DROP ALL. ENGINE starts and stops the engine (the light shows it running). Other keys above the helm change with the situation (lines, mooring, anchor…). ▶▶ 1× speeds up time to 2×, 4× or 8× (` key); it drops back to real time when something needs you. Everything else is in the Plotter.
Gamepad
Left stick steers · right stick looks around · RT/LT trim/ease main · RB/LB trim/ease jib · A tack/gybe · B auto-trim · X engine · Y camera · d-pad throttle ▲▼, neutral ◀, reef ▶ · Start pause · Back chart
Seamanship
You can't sail closer than ~40° to the true wind — the sails luff and you stall "in irons". Bear away to fill the sails.
Trim each sail until it just stops luffing. Over-trimmed sails stall: you heel more and go slower.
Darker, rippled patches on the water are gusts. Ease sheets as they hit to keep her on her feet.
Running dead downwind risks an accidental gybe — watch the wind angle past 170°.